▶ NOW VIEWING: CAMILLA • HAM'S BALL BATTLES WIKI ▶
Camilla
Official Portrait
CAMILLA
"The Counter-ess"
Weapon: Counter
Combat Style: Unarmed
Record: 0W / 1L
Team: Counter Point
► Background

Camilla was raised in complete nobility, and considered herself above most others for much of her life. Because of this, Camilla spent much time completely isolated, surrounded by doting servants who were at her constant service. Eventually however, this lifestyle got rather stale to her. After witnessing a battle within the Arena from her home, she demanded of her servants to register her to join, sensing some fun could come of fighting. However, she was barred from doing so as fighting in a battle arena such as that was considered beneath someone of her status. Not content with being told what she cannot do however, Camilla slipped away one night, escaping out her own window. Not long had passed as she aimlessly travelled towards what she hoped was the Arena, only to find herself completely lost after some hours. Luckily she just so happened to find a severely dilapidated building of some sort. Within the building she met two other women, however, she was a little shocked to discover that one of these women was Morana, who was seemingly forever rotting off the bone, as well as Aima, who appeared to be a literal vampire. Thankfully, neither of the two seemed interested in harming Camilla, and after some discussion, the three formed a sort of friendship. Camilla would then go on to explain how she got there, and about the Arena. The two others enjoyed the idea of leaving, so the trio set out to find the Arena.

► Abilities & Traits
Unarmed
Weapon

Unarmed use their bodies primarily to do damage. Any contact with an unarmed body does damage to another ball, with unarmed collisions rewarding the faster ball with doing damage.

Counter
Active

Every so often, Camilla will attempt to counter an opponent's attack, reflecting it back at them. This state is only active for a brief moment, so timing is key.

Unarmed Speed Boost
Passive

All Unarmed have a passive speed gain, that resets upon taking or making a hit.

► Match Record
SeasonOpponentFormatResultNotes
Season 3 CloneTracks 2v2 - Bo3 LOSS N/A
► Balancing Changes

Season 3 (Debut)

Debuts with Base Stats:
6 Damage Per Hit
Enters Counter State briefly every few seconds
Counter reflects all damage back in an AOE attack.

► Gallery
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